I will admit to having a guilty liking to 2006’s Silent Hill which was based on the video game. I didn’t go to see it because I’m a fan of the game. I went because it looked like a good horror film at the time and due to admiring director Christophe Gans’ Brotherhood Of The Wolf a great deal. Silent Hill, however, was trashed by critics overall. The response from the fanbase was “if you follow the game you’ll understand” which was an insult to my own intelligence because I actually though the film was effective as a horror film overall and yet, I never played the game. So if I didn’t play the game and still liked the film, what does that say? Not to mention that good horror doesn’t need to be all explained anyway. The more you reveal the supernatural and throw away the mystery, the fear of the unknown loses punch. Also, it is adaptation.

Guilty pleasure as it may be, needless to say I wasn’t holding my breath on a sequel, and when the sequel plans fell through a few years ago, I felt that was it. Most video games adapted to films don’t do all that great for some reason. Either the filmmakers overestimate the fanbase and make that film “for the fans” without doing much of a headcount and therefore alienate the majority of the average film goer or they will aim for the average filmgoer and alienate to fans who want it to be “just like the game”. You can’t win. It’s more fun to play video games as opposed to watching them. This year’s Prince Of Persia wasn’t too bad, until the final reel anyway. But back to Silent Hill. What about it? It’s getting a sequel!

The The Escapist reports:

British film maker Michael J. Bassett has signed on to write and direct the sequel to the 2006 Silent Hill movie. Bassett’s previous work includes writing and directorial duties on World War I horror Deathwatch, and last year’s Solomon Kane.

The movie’s working title is Silent Hill 2: Revelation 3D, which will hopefully change before it gets to theaters. The movie will follow 18-year-old Heather Mason, who, along with her father, has spent her whole life fleeing from something that she doesn’t understand. After her father goes missing, she learns that she isn’t who she thought she was, a revelation that threatens to trap her in Silent Hill forever. If that sounds familiar, it’s because it’s basically the plot of Silent Hill 3, with a few tweaks here and there.

Radha Mitchell in 'Silent Hill'.Interesting that they pick another director who has a film widely talked about but not seen in the States theatrically. Gans had Crying Freeman before Brotherhood– and now here’s Bassett, whose biggest film to date is Solomon Kane, which sits on a shelf, despite some UK exposure.

However, it is also the 3D angle that has me a bit concerned. The folks behind Hill are the same behind the moderately successful Resident Evil franchise, the fourth film of which was in 3D- and made the film a big yawn. If anything, it might inspire rival studio Warner Bros to re-release The Matrix films with a 3D conversion (why not? everyone else seems to hop on the boat) or New Line with a 3D version of John Carpenter’s In The Mouth Of Madness, which has A LOT in common with the first Silent Hill film in terms of a gateway into a hellish dimension with Lovecraftian like overtones, minus Laurie Holden’s hot leather pants. One thing is for sure: the sequel to Silent Hill does have one strike already against it.

No returning cast members that we know of.

Does anyone really care about a Silent Hill sequel anyway?